So1um Playtest

Do you get bogged down in details during solo role-playing? As much as I like testing out new systems, the overload of a complete RPG plus a solo system can be too much. Matt Jackson’s (free) so1um could be the solution. It is a complete rules-lite solo RPG. You can play different genres with it. […]

What’s on My Radar in Gaming?

Solo Gaming Matt Jackson is working on his rules-lite so1um . It uses Tiny Solitary Soldier’s solo engine but is a standalone game. There are more than 500 clicks on Miso RPG, my minimalist (free) solo framework. Stuart Llyod contacted me and gave me the links to his solo systems Wayfarer and Scrawl (all Pay […]

Warning: What I am up To

Stuff That Might See a Review Macchiato Monsters Zero by Eric Nieudan: an OSR-3rd-generation-style mix of The Black Hack (TBH) and Whitehack Sharp Swords & Sinister Spells (aff, PWYW): Sword & Sorcery with TBH and Dungeon Crawl Classics (DCC) Hubris by Mike Evans (aff): a weird fucked-up fantasy world for DCC – I’m mostly interested […]

Playtesting Four Against Darkness

In the Solo RPG G+ community Wes Camp had some posts about a solo dungeon-crawler called Four Against Darkness (4AD) by Ganesha Games. It is available for USD $8.00 as a PDF from DrivethruRPG (affiliate link). It is a simple old-school inspired game that only uses six-sided dice. You create 4 adventurers from the classic […]

Heroquest Glorantha Actual Play Solo Part 1

Here is part 1 of my solo play of Heroquest Glorantha. I used Sharper Adventures in Heroquest Glorantha, BOLD (aff), The Location Crafter (aff) and the “Aladdin” Technique for my setup (check out more solo tools here). Rory’s Storycubes serve as a random image generator. Please keep in mind that I’m a newcomer to Glorantha, […]

Tombstone Playtest (Solo Game With Conclusion)

Corey Ryan Walden from The Fiendish Almanach has released a playtest document for his Wild West RPG a while ago. I am proud to announce the Alpha Playtest of Tombstone! Tombstone: Role-Playing In The Wild West, is a rules-lite system, inspired by a combination of TSR’s Boot Hill, and B/X D&D. I have attempted at […]