Some Lamentation of the Flame Princess goodies, thoughts on layout and PWYW, my love for Épées & Sorcellerie and anticipation for B/X Essentials. There are free maps and story games, too.
And other stuff. It's a short read, check it out.
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I recently re-read Épées & Sorcellerie by Nicolas Dessaux, a Chainmail-based old school game.
I appreciate the fresh ideas and the exclusive use of six-sided dice. An underappreciated gem for sure. It oozes old school but is an original game, not a retro clone.
Jens D. has a well-written review. And Gerard Nerval did a solo play of E&S.
The first edition is available in English as a free PDF. The second edition is in French.
Luckily, the core mechanics haven't changed, so the first edition is still a solid game. Gerard has begun translating the additions from 2e into English.
I'm also looking forward to B/X Essentials by Gavin Norman:
The B/X Essentials project is a reorganized, simplified expression of the classic Basic/Expert rules, with the focus on ease of reference at the table.
There are games like Labyrinth Lord or Basic Fantasy that use the original Moldvay/Cook iterations of D&D as a base. But they also make rules changes. B/X Essentials stays faithful to the source but rearranges and clarifies the text.
Some ideas on Yes, But... by John Stater. An interesting article as it isn't about story gaming but adventure design.
Maps and Tables
Book Design and Payment Models
Patrick Stuart looks at Aspects of the 'Texas'-Style Layout in Hot Springs Island.
Story Games and Lightweight Games
Here are some free Micro Games collected by Bruno Bord.
I'm working on two articles. Blood and Bone ("Game of Thrones meets Dungeons and Dragons") and Exodus System SRD (OSR game based on Black Hack, Cortex Prime, Numenera/Cypher System and the Adventurer, Conqueror, King System (ACKS)).