Let’s take a short break from my Whitehack
series and look at a
different old school gaming product. The OSR Sci Fi GM Screen is a
production in the wake of the White
Star
(aff) hype. While White Star isn’t perfect, it still has lots of fans
in the old school community.
The GM Screen sheets are a tool to help you run White Star (or
compatible) games. As White Star is basically Swords & Wizardry WhiteBox
in space, this should be compatible with most old school D&D
offshoots.
The product is available in an electronic format or as portrait-oriented
sheets for use with a GM screen. If you purchase OBS’ GM Screen with
these inserts (there’s an option during the checkout process), then you
get the inserts free. (Pretty awesome!)
You can buy them
HERE
(aff) for USD $4.99. (The physical screen itself is available for USD
$29.99 + shipping). Disclaimer: The author, Jacob Ross, was so kind to
send me a physical review edition for free.
What do you get?
The product contains 12 pages total, including cover and OGL.
The player side features a beautiful cover page, a summary of both melee and starship combat rules, an example sector map with an FTL travel system and descriptions of each world. The GM side includes the same sector map, planetary descriptions that also come with GM secrets, a combat summary, a random mission and reward generator and a convenient one-roll enemy generator that scales from mooks to bosses.
The quality of the physical screen sheets is superb, they are printed on
cardstock paper in color. The background is light blue. The information
is easy to read and the sparse artwork really looks superb. The digital
download also comes with a print friendly version. Let’s take a quick
peek at the stuff included.
Enemy Generator:
The author included a method to scale the opposition by choosing a die
size which equals the threat level (e.g. 1d6 for a weak enemy, stats are
derived from the result).
You can roll for attack type (fast, standard, precise and savage
attacks) and for abilities.
Here’s an example monster:
competent enemy: 1d8 (=5)-> HD 5, To-Hit +5, AC 7 (20/result +3 for competent), ST 7, Morale 7 attack type: 1d4 (=3) -> precise attacks, once per round at 1d6+1/2 damage abilities: 1d20 (=10) -2 for competent enemies -> penetrating: ignore 1/2 HD damage-reducing effects
You need to come up with a name and description yourself but other than
that it’s a pretty fast method for generating monster stats. Mission
Generator:
Another random table with entries for patron (e.g. government), job
(e.g. bounty), risk (how many encounters/job), distance (e.g. same city
or 2 weeks deep space travel) and reward (e.g. favor owned
(proportionate to risk+distance)). Combat Summary and Space
Combat:
This is a one-sheet which explains initiative, melee attacks, missile
attacks, damage, unseen opponents, movement, morale, and healing. And
then the same for space combat, including a table for weapon range. Nice
to have although it’s perhaps a bit too much text. I prefer a more
redacted version which resembles mathematical formulas as it’s better to
absorb the information at a glance.
Missile Attack: Roll 1D20+BHB from Class+Dexterity bonus and any other applicable bonuses. The criteria for hits are the same as melee attacks. Missiles have a Rate of Fire (ROF) that determines how many times per round you can attack with them.
Maxla Sector:
This is an example sector. It comes with a hex map and FTL travel rates
for both the player side and the GM side. Then there’s a sheet with
descriptions, one for the players and one for the GM. Information is
given in broad-strokes only.
There are two additional species, the Shax and the Sha-Iz, who
populate the sector. The Shax are a primitive reptilian warrior race
while the Sha-Iz are an offshoot of humanity. The product includes stats
for the survivalist Shax Implacable and the Sha-Iz Operative who
comes across as very rogue-like. Both species sound very interesting and
are viable alternatives to the White Star core classes.
The GM side of the sector also includes GM secrets. The different worlds
include some adventure hooks which should get the GM started.
Summary
This is a really nice product for White Star. I especially like the
Enemy Generator and the example sector. The rules summary (combat and
space combat) adds a lot of utility.
While it’s not necessary for running the game, this product is a really
fine accessory and offers good value for your money. I’d rate this as a
4.5 out of 5 stars.
Links: OSR Sci Fi GM Screen (aff) White Star (aff)