What is Strange Stars?
There’s a lot of buzz in my G+ circles about Strange Stars by Trey
Causey. So, what’s the deal? Strange Stars is a short 30 pages
system-agnostic setting book influenced by 70s science fiction and space
opera. The cover should give you a pretty good impression of what the
book is about.
You can buy it as a PDF for USD $9.99 or print & PDF for USD $17.95
right
here
(aff).
People were asking me: Is the product worth the considerably steep price
for such a short book? The short answer is: yes! The slightly longer
answer is:
First of all, you’ll need to like the premise. The book is full of gonzo
stuff: 70s disco, psychedelia, retro space opera, influences from Star
Wars and Star Trek, transhuman sci-fi and more.
Next: the book only touches every topic briefly. The author explains
that he took a “bottom-up” approach. He introduces characters and
details and some brief overview of the galaxy, history, planets,
cultures etc.. It’s choke-full of inspirational material but not an
exhaustive treatise on the universe of Strange Stars.
Appearance
It’s a short book, 30 pages plus cover. The print-on-demand version is a
letter-sized staple-binded booklet with a glossy cover. The cover is
charmingly 70s and while it certainly is a great piece of art it is
(shockingly) not the best illustration by far. That is to say that the
artwork in this book is gorgeous! I can’t stress enough how nice this
book looks, it’s one of these things which you wouldn’t expect from a
one-man indie publisher. Additionally, the back cover also looks crazy.
And it’s not only pretty to look at but also full of zany stuff. The
interesting layout and design ensures that you can digest the
information in small bits and pieces.
I really dig the look’n’feel. The artwork and layout compliment each
other nicely and at the same time manage to convey the feel of the
product (retro sci-fi).
It may not be an artbook like Shadows of
Esteren
or
Symbaroum
but it has all the essential parts together.
Dear readers, don’t buy the PDF, get the book.
Content
You’ll get a historical overview over the galaxy. The universe is based
on our own but is set in the far future when humanity has discovered the
stars.
There are three category of species (called sophonts): Biologics,
Moravecs and Infosophonts. The first ones are humans and similar
folk. Moravecs are self-replicating, sapient robots. Lastly, the
Infosophonts are A.I.
Travel works via Hyperspace Gates, some routes are easier and faster to
navigate than others.
The book also contains information about different star regions and
factions. There’s the Outer Rim with their native Djägga (feline
hunters) or the Vokun Empire which remind me a bit of Hutts from Star
Wars. There is a theocracy and there are pirates like the Zao Corsairs
and criminals like Tuklo, a Hwuru Thug, who looks like a blue fluffy
monster pet but is an insanely strong sociopath. The Pharesmid
Syndicate consists of clones from one criminal.
You have the Alliance, an interspecies organization with different
races. There are Yoda-look-a-likes called Gnomes and the avian
Hyehoon. There are psi-users called Smaragdines.
I really can’t describe how much interesting tidbits you’ll find in this
work.
Trey Causey created a vibrant and unique universe with interesting
factions, creatures, planets and cultures while the concepts are still
familiar. There is so much material crammed into this slim book and it
invites you to delve right into the world of Strange Stars.
Sadly, the book is pretty short with 30 pages. While it’s concisely
written, the information only goes so far. And don’t forget that it is a
system-neutral supplement, so you don’t get any game stats. Further game
books are planned. There will be a Fate version and one for Stars
Without Number. Furthermore, Mike Evans from wrathofzombie has made a
fan conversion for Savage
Worlds.
The book ends with some random generators for Spacehauler containers,
valuable artifacts, people someone wants to find, drugs in an epic stash
and exotic locales. The tables are fun to read and give you some ideas.
Final Thoughts
What do I like?
Where do you get a book where the space captain’s outfit is a stylish
70s disco dress, complete with a pepped collar and platform shoes, where
I have fluffy blue aliens, android A.I.’s, bio clones and giant
caterpillars who are renowned musicians?
While the book is fuel for your imagination and crammed with
over-the-top material, it still has enough resemblance to well-known
fiction so that you can start right away. Strange Stars is a book
which makes you want to haul out your favorite ruleset and call your
friends to schedule the next gaming night.
Aaaand… the artwork and layout is flat-out stunning. What would I’ve
liked to see?
More stuff. It’s like a ride on a rollercoaster: exciting but too short.
The Verdict:
If you like retro sci-fi, you MUST get this book (and buy the print
version!). It may sound pricey, but you’ll get a top-notch product. I
can’t wait for more Strange Stars-material.
Links: Strange Stars: rpgnow & drivethrurpg (aff) more stuff from the author’s blog Savage Worlds conversion by Mike Evans