What is Titansgrave?
Titansgrave: The Ashes of Valkana is based on Wil Wheaton’s show
(part of Geek & Sundry)
where we can watch a bunch of players experience Wil’s own
science-fantasy setting. The game is based on Fantasy
AGE
(aff). F-AGE is more or less the ruleset from the Dragon Age RPG with
serial numbers filed off. The TV show is produced professionally and
Wheaton does a great job as GM to show how enjoyable role-playing can
be. This is surely a great way to introduce newbies to the hobby.
Furthermore, the F-AGE system is easy to learn and fun to play. It’s not
without faults but for beginners it’s a solid choice. (If you want to
know more about its flaws, there is an excellent German article by Jens
Hölderle.) I only watched
the first 4 episodes of Titansgrave, but it was a fun ride. The setting
certainly looks very intriguing and I was immediately interested in
learning more about it. Now, you can buy the Fantasy AGE RPG system
(which is required for Titansgrave) and finally the PDF for Titansgrave
itself. Fantasy AGE
PDF
(aff) USD $15.99
Titansgrave: The Ashes of
Valkana
(aff) USD $13.99
I’m excited about Titansgrave
With great expectations, I sat down to read the Titansgrave PDF today. Boy, was I disappointed! Perhaps I should have read the product’s description better.
“… this companion book for the Fantasy AGE RPG gives you background info on Titansgrave, and all the adventures you saw on the show. […]
And please note that on the cover of the PDF there is a small logo
saying “An Adventure Series for Fantasy Age” - it doesn’t say a setting
book or supplement. Now, this product is definitely not bad. Still,
I was expecting a whole lot of setting information: world information,
interesting places, the lore of Titansgrave, setting rules for Saurians
etc.
And yes, the book delivers that. BUT from the 95 pages of content, only
23 are “universal” setting information, the rest of the book contains
the campaign that is run in the TV show. For me, playing the same
story as I’ve already watched others play on TV has zero appeal. As a
player, the things I like about RPGs is that they are open-ended and
that I can explore and discover the world and the plot. Having watched
it before seriously impairs my ability to experience the freedom I have
in role-playing games. I’m sure that there are gamers who don’t have a
problem with that, however, for me, the 60+ pages detailing the
campaign are almost useless.
Granted, the author states that there are expanded encounters but so far
I’ve not been able to spot them in the first sections (remember, I only
watched the TV show till episode 4). Perhaps the later chapters go
beyond what the show delivers. Even so, it’s not an incentive to play
the campaign.
Luckily, there is some interesting stuff and you can surely use some of
the material to reskin it to your needs but as a potential GM I was
sincerely hoping for more. I’m not happy to have to pick the
material I can use if I don’t want to play the show’s campaign. I’m
asking myself: what was the aim of this product? The game show was
produced in order to introduce new players to RPGs other than Dungeons &
Dragons. Now, the interested fledgling player and GM buys the
Titansgrave PDF and is invited to play the same campaign? That clearly
doesn’t show the strengths of pen and paper RPGs: the human GM who
doesn’t have a pre-planned plot and who can react to players dynamically
instead of confining them to a pre-programmed set of possibilites (like,
you know, in a computer game). All bashing aside, the PDF is
unquestionably a nice product. As promised by watching the show, the
setting is very captivating.
Chapter 1 details the history of Valkana. Unfortunately, there isn’t
much new here if you watched Episode 0 of Wheaton’s show. Still, it’s
good to have it on paper. Next up is setting information (finally
something fresh) about the three city-states: Nestora, Karros and
Vorakis. This section comes with cool maps, person of interests and
alluring locations. I especially like the duality of Vorakis: the
city-state is ruled by either the statue of Lady or the Lord and
depending on who’s in charge everything is either benevolent or cruel
and despondent. I thoroughly enjoyed reading this part, although it’s
a bit short (9 pages total in a two-column text layout).
Chapter 2 details the Saurian race, the class modifications for
Titansgrave, new talents, focuses and new equipment (3 pages).
Chapter 3 to Chapter 10 contains the aforementioned campaign.
It’s well laid out and nicely organized. Visually, the PDF is a
sweet-looking product. As you’ve come to expect from the TV show, the
art is very beautiful. The design looks modern and the text is easy to
read (two-column style, offset headers, stat blocks and block text). The
design is the same as in the Fantasy AGE PDF, so that fits. The maps
look gorgeous. The document is electronically bookmarked (yay!).
Verdict
In my opinion, the authors chose the wrong aim for this supplement.
While the setting information is superb, the description campaign is
something that isn’t of much value to me. I’m guessing that at least
some other buyers will have the same problem: they and the other players
have already watched the TV show and must now decide if they can use the
information which makes the bulk of this product. (If you’re the only
one familiar with the show that won’t be an issue, though).
All in all, I’m disappointed although I think that the price of USD
$13.99 is fair. I just think Titansgrave: The Ashes of Valkana could
have been a better supplement. Perhaps choosing to depict a fresh
campaign would have been a better choice.
Links: Titansgrave: The Ashes of Valkana (aff) Titansgrave TV show Fantasy AGE RPG (aff)